The Design of Everyday Things
The Design of E
Thinking with Type
Thinking with T
Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design
Universal Princ
The Visual Display of Quantitative Information
The Visual Disp
Envisioning Information
Envisioning Inf
100 Things Every Designer Needs to Know about People
100 Things Ever
Just My Type: A Book About Fonts
Just My Type: A
The Non-Designer's Design Book
The Non-Designe
The Laws of Simplicity: Design, Technology, Business, Life
The Laws of Sim
Design Is a Job
Design Is a Job
Grid Systems in Graphic Design/Raster Systeme Fur Die Visuele Gestaltung (German and English Edition)
Grid Systems in
How to be a Graphic Designer Without Losing Your Soul
How to be a Gra
Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation
Change by Desig
Making and Breaking the Grid: A Graphic Design Layout Workshop
Making and Brea
Steal Like an Artist: 10 Things Nobody Told You About Being Creative
Steal Like an A
Designing for Emotion
Designing for E
The Elements of Typographic Style
The Elements of
Visual Explanations: Images and Quantities, Evidence and Narrative
Visual Explanat
Design for the Real World: Human Ecology and Social Change
Design for the
Design as Art
Design as Art
Hooked: How to Build Habit-Forming Products
Hooked: How to
Graphic Design: The New Basics
Graphic Design:
Creative Confidence: Unleashing the Creative Potential Within Us All
Creative Confid
Responsive Web Design
Responsive Web
Meggs' History of Graphic Design
Meggs' History
Designing Interactions [With CDROM]
Designing Inter
A Pattern Language: Towns, Buildings, Construction
A Pattern Langu
79 Short Essays on Design
79 Short Essays
The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
The Inmates Are
Cradle to Cradle: Remaking the Way We Make Things
Cradle to Cradl
Beautiful Evidence
Beautiful Evide
Designing Brand Identity: An Essential Guide for the Entire Branding Team
Designing Brand
The Art of Looking Sideways
The Art of Look
Understanding Comics: The Invisible Art
Understanding C
How to Think Like a Great Graphic Designer
How to Think Li
Designing Interfaces: Patterns for Effective Interaction Design
Designing Inter
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules
Designing with
Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems
Rocket Surgery
Web Form Design: Filling in the Blanks
Web Form Design
Just Enough Research
Just Enough Res
As Little Design as Possible
As Little Desig
Mental Models: Aligning Design Strategy with Human Behavior
Mental Models:
This is Service Design Thinking: Basics – Tools – Cases
This is Service
Show Your Work!: 10 Ways to Share Your Creativity and Get Discovered
Show Your Work!
Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
Sprint: How to
Design for Hackers
Design for Hack
Thoughts on Design
Thoughts on Des
Interaction of Color
Interaction of
100 Ideas That Changed Graphic Design
100 Ideas That
Presentation Zen: Simple Ideas on Presentation Design and Delivery
Presentation Ze

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